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<channel>
	<title>My Colorful Party</title>
	<atom:link href="http://my.colorfulparty.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://my.colorfulparty.com</link>
	<description>The log of a web developer</description>
	<lastBuildDate>Sun, 04 Jul 2010 19:52:06 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
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		<item>
		<title>XMPP Installation Steps and Problems</title>
		<link>http://my.colorfulparty.com/2010/07/xmpp-installation-steps-and-problems/</link>
		<comments>http://my.colorfulparty.com/2010/07/xmpp-installation-steps-and-problems/#comments</comments>
		<pubDate>Sun, 04 Jul 2010 19:11:10 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[XMPP Technology]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=180</guid>
		<description><![CDATA[Just a brief experience of my XMPP journey. Problem / Error configure: error: No curses library functions found Solution apt-get install libncurses5-dev How to install Ejabberd http://sysmonblog.co.uk/2008/06/ot-installing-ejabberd-on-debian-ubuntu.html https://wiki.basho.com/display/RIAK/Installing+Erlang#InstallingErlang-MacPorts Compiling Ejabberd on Ubuntu http://ciarang.com/posts/compiling-ejabberd-on-ubuntu How to install Erlang on Snow Leopard http://sysmonblog.co.uk/2008/06/ot-installing-ejabberd-on-debian-ubuntu.html http://jboxer.com/2010/01/installing-erlang-on-snow-leopard/ http://ndpar.blogspot.com/2010/02/installing-ejabberd-on-ubuntu.html]]></description>
			<content:encoded><![CDATA[<p>Just a brief experience of my XMPP journey.</p>
<p><strong>Problem / Error</strong></p>
<pre class="brush: bash;">configure: error: No curses library functions found</pre>
<p><strong>Solution</strong></p>
<pre class="brush: bash;">apt-get install libncurses5-dev</pre>
<p><strong>How to install Ejabberd</strong></p>
<pre class="brush: bash;">http://sysmonblog.co.uk/2008/06/ot-installing-ejabberd-on-debian-ubuntu.html</pre>
<pre class="brush: bash;">https://wiki.basho.com/display/RIAK/Installing+Erlang#InstallingErlang-MacPorts </pre>
<p><strong>Compiling Ejabberd on Ubuntu</strong></p>
<pre class="brush: bash;">http://ciarang.com/posts/compiling-ejabberd-on-ubuntu</pre>
<p><strong>How to install Erlang on Snow Leopard</strong></p>
<pre class="brush: bash;">http://sysmonblog.co.uk/2008/06/ot-installing-ejabberd-on-debian-ubuntu.html</pre>
<pre class="brush: bash;">http://jboxer.com/2010/01/installing-erlang-on-snow-leopard/</pre>
<pre class="brush: bash;">http://ndpar.blogspot.com/2010/02/installing-ejabberd-on-ubuntu.html</pre>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Small fix for &#8220;Waiting for Header&#8221; in Ubuntu</title>
		<link>http://my.colorfulparty.com/2010/07/a-small-fix-for-waiting-for-header-in-ubuntu/</link>
		<comments>http://my.colorfulparty.com/2010/07/a-small-fix-for-waiting-for-header-in-ubuntu/#comments</comments>
		<pubDate>Sat, 03 Jul 2010 19:33:41 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[Server and Hosting]]></category>
		<category><![CDATA[ubuntu]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=178</guid>
		<description><![CDATA[As I&#8217;m a Mac, Parallels and Ubuntu user, I have a parallel partition with Ubuntu inside. In parallels, we can specify &#8220;Share&#8221; or &#8220;Bridged&#8221; Networking. If you choose &#8220;Bridged&#8221;, you IP will be appear like a dedicated computer so other users inside your network can access with different IP. However, the problem is when you [...]]]></description>
			<content:encoded><![CDATA[<p>As I&#8217;m a Mac, Parallels and Ubuntu user, I have a parallel partition with Ubuntu inside. In parallels, we can specify &#8220;Share&#8221; or &#8220;Bridged&#8221; Networking. If you choose &#8220;Bridged&#8221;, you IP will be appear like a dedicated computer so other users inside your network can access with different IP. However, the problem is when you upgrade or update sources in ubuntu, you&#8217;ll get &#8220;Waiting for header&#8221; which will make you prevent from accessing to sources. <strong>That problem can be solved if you switch your networking setting from &#8220;Bridged&#8221; to &#8220;Share&#8221; in Parallel.</strong></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to setup a Hostname for local network?</title>
		<link>http://my.colorfulparty.com/2010/06/how-to-setup-a-hostname-for-local-network/</link>
		<comments>http://my.colorfulparty.com/2010/06/how-to-setup-a-hostname-for-local-network/#comments</comments>
		<pubDate>Sun, 20 Jun 2010 05:44:47 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[Server and Hosting]]></category>
		<category><![CDATA[apache]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=172</guid>
		<description><![CDATA[Well, it&#8217;s not that difficult if you know what to do How to setup Hostname for local network? You gonna need to edit your &#8220;host&#8221; file. Mac / Linux sudo nano /etc/hosts/ Windows Notepad C:\WINDOWS\System32\drivers\etc\hosts You can match IP and Hostname whatever you like and then can be call with Hostname in future. 192.168.1.36 call.me]]></description>
			<content:encoded><![CDATA[<p>Well, it&#8217;s not that difficult if you know what to do <img src='http://my.colorfulparty.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><strong>How to setup Hostname for local network?</strong><br />
You gonna need to edit your &#8220;host&#8221; file.<br />
<strong>Mac / Linux </strong></p>
<pre class="brush: bash;">sudo nano /etc/hosts/</pre>
<p><strong>Windows</strong></p>
<pre class="brush: bash;">Notepad C:\WINDOWS\System32\drivers\etc\hosts</pre>
<p>You can match IP and Hostname whatever you like and then can be call with Hostname in future.</p>
<pre class="brush: bash;">192.168.1.36 call.me</pre>
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		</item>
		<item>
		<title>Ejabberd How to &#8211; in Ubuntu Server</title>
		<link>http://my.colorfulparty.com/2010/06/ejabberd-how-to-in-ubuntu-server/</link>
		<comments>http://my.colorfulparty.com/2010/06/ejabberd-how-to-in-ubuntu-server/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 20:36:56 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[XMPP Technology]]></category>
		<category><![CDATA[bash]]></category>
		<category><![CDATA[ejabberd]]></category>
		<category><![CDATA[root]]></category>
		<category><![CDATA[sudo]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=168</guid>
		<description><![CDATA[How to install Ejabberd in Ubuntu Server? Way 1 : Use debian packages but I found myself start-up problems. If you still want to try, follow the steps.. sudo apt-get update sudo apt-get upgrade sudo apt-get install ejabberd Click here to learn more Way 2 : Compile source code yourself. It won&#8217;t really difficult if [...]]]></description>
			<content:encoded><![CDATA[<p>How to install Ejabberd in Ubuntu Server?</p>
<p><strong>Way 1</strong> : Use debian packages but I found myself start-up problems. If you still want to try, follow the steps..</p>
<pre class="brush: bash;">
sudo apt-get update
sudo apt-get upgrade
sudo apt-get install ejabberd
</pre>
<p><a href="http://sysmonblog.co.uk/2008/06/ot-installing-ejabberd-on-debian-ubuntu.html">Click here to learn more</a></p>
<p><strong>Way 2</strong> : Compile source code yourself. It won&#8217;t really difficult if you follow this <a href="http://abhinavsingh.com/blog/2010/03/setting-up-ejabberd-2-1-x-development-environment-on-ubuntu/">post</a>.</p>
<p>How to uninstall Ejabberd?</p>
<pre class="brush: bash;">sudo apt-get remove --purge ejabberd</pre>
<p>How to log-in as root or how to switch to root user in Terminal?</p>
<pre class="brush: bash;">sudo bash</pre>
<p>Don&#8217;t forget that you must be a sudo user to do that command.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to share sessions between PHP and eJabberd</title>
		<link>http://my.colorfulparty.com/2010/06/how-to-share-sessions-between-php-and-ejabberd/</link>
		<comments>http://my.colorfulparty.com/2010/06/how-to-share-sessions-between-php-and-ejabberd/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 15:45:59 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[PHP]]></category>
		<category><![CDATA[XMPP Technology]]></category>
		<category><![CDATA[ejabberd]]></category>
		<category><![CDATA[session]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=164</guid>
		<description><![CDATA[I thought I&#8217;ll be useful for me in future by knowing how to share sessions between PHP and eJabberd. So here is what I found out. Extra Resources XMPP is the technology behind real-time messaging application Jabber List of XMPP open-sourced servers are here. Among several servers, eJabberd and Openfire are popular. XMPP client libraries [...]]]></description>
			<content:encoded><![CDATA[<p>I thought I&#8217;ll be useful for me in future by knowing how to share sessions between PHP and eJabberd. So <a href="http://obvioushints.blogspot.com/2010/02/sharing-sessions-between-php-and.html">here</a> is what I found out.</p>
<p><strong>Extra Resources</strong></p>
<ul>
<li><a href="http://xmpp.org/">XMPP</a> is the technology behind real-time messaging application Jabber</li>
<li> List of <a href="http://xmpp.org/software/servers.shtml">XMPP open-sourced servers</a> are here.</li>
<li> Among several servers, <a href="http://www.process-one.net/en/ejabberd/">eJabberd</a> and <a href="http://www.igniterealtime.org/projects/openfire/index.jsp">Openfire</a> are popular.</li>
<li><a href="http://xmpp.org/software/libraries.shtml#php">XMPP client libraries are here</a> along with PHP.</li>
<li> Javascript client libraries for XMPP are <a href="http://xmpp.org/software/libraries.shtml">here</a> and <a href="http://code.stanziq.com/strophe/">Strophe</a> and <a href="http://js.io/">js.io</a> are popular choices.</li>
</ul>
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		</item>
		<item>
		<title>SQLstream</title>
		<link>http://my.colorfulparty.com/2010/06/sqlstream/</link>
		<comments>http://my.colorfulparty.com/2010/06/sqlstream/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 15:17:56 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[General Log]]></category>
		<category><![CDATA[sql]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=159</guid>
		<description><![CDATA[SQLstream kind of technique that enhances traditional query to support real-time very dynamic data such as chat logs from Database. In a traditional RDBMS, all data must be stored first, and then queried. RDBMS queries are reactive and finite &#8211; in the example query above, a traditional database would return all of the New York [...]]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.sqlstream.com/index.html"><img src="http://my.colorfulparty.com/wp-content/uploads/2010/06/Screen-shot-2010-06-01-at-10.14.15-PM.png" alt="" title="Screen shot 2010-06-01 at 10.14.15 PM" width="293" height="74" class="alignnone size-full wp-image-160" /></a></center></p>
<p>SQLstream kind of technique that enhances traditional query to support real-time very dynamic data such as chat logs from Database. </p>
<blockquote><p>
In a traditional RDBMS, all data must be stored first, and then queried. RDBMS queries are reactive and finite &#8211; in the example query above, a traditional database would return all of the New York orders currently stored and then terminate. A RAM query is a standing query &#8211; it executes continuously, processing data before it is stored in an RDBMS, publishing analysis and results immediately. <a href="http://www.sqlstream.com/Products/productsOffersRAMMS.htm">Read More for Details</a></p></blockquote>
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		</item>
		<item>
		<title>COMET &#8211; Mini Resource</title>
		<link>http://my.colorfulparty.com/2010/06/comet-mini-resource/</link>
		<comments>http://my.colorfulparty.com/2010/06/comet-mini-resource/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 15:00:56 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[General Log]]></category>
		<category><![CDATA[COMET]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=153</guid>
		<description><![CDATA[Following links are very useful if you want to familiar with the umbrella term called COMET. How to implement COMET with PHP http://www.zeitoun.net/articles/comet_and_php/start Comet story (part 1+2+3) http://www.demo.codesetter.com/comet-whiteboard-0 http://www.demo.codesetter.com/comet-whiteboard-1 http://www.demo.codesetter.com/comet-whiteboard-2 Starting Out With Comet (Orbited) Part 1+2+3 – The Client http://thingsilearned.com/2009/06/09/starting-out-with-comet-orbited-part-1/ http://thingsilearned.com/2009/06/25/starting-out-with-comet-orbited-part-2-installation-and-stomp/ http://thingsilearned.com/2009/08/03/starting-out-with-comet-orbited-part-3-%E2%80%93-the-client/]]></description>
			<content:encoded><![CDATA[<p>Following links are very useful if you want to familiar with the umbrella term called COMET.</p>
<p><strong>How to implement COMET with PHP</strong></p>
<pre class="brush: bash;">http://www.zeitoun.net/articles/comet_and_php/start</pre>
<p><strong>Comet story (part 1+2+3)</strong></p>
<pre class="brush: bash;">http://www.demo.codesetter.com/comet-whiteboard-0

http://www.demo.codesetter.com/comet-whiteboard-1

http://www.demo.codesetter.com/comet-whiteboard-2</pre>
<p><strong>Starting Out With Comet (Orbited) Part 1+2+3 – The Client</strong></p>
<pre class="brush: bash;">http://thingsilearned.com/2009/06/09/starting-out-with-comet-orbited-part-1/

http://thingsilearned.com/2009/06/25/starting-out-with-comet-orbited-part-2-installation-and-stomp/

http://thingsilearned.com/2009/08/03/starting-out-with-comet-orbited-part-3-%E2%80%93-the-client/</pre>
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		</item>
		<item>
		<title>Apache Name Based Virtual Host</title>
		<link>http://my.colorfulparty.com/2010/05/apache-name-based-virtual-host/</link>
		<comments>http://my.colorfulparty.com/2010/05/apache-name-based-virtual-host/#comments</comments>
		<pubDate>Tue, 25 May 2010 17:04:03 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[Server and Hosting]]></category>
		<category><![CDATA[apache]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=149</guid>
		<description><![CDATA[Here is the useful tutorial. http://redivide.com/blog/setting-up-a-name-based-virtual-host-vhost/]]></description>
			<content:encoded><![CDATA[<p>Here is the useful tutorial.</p>
<pre class="brush: bash;">http://redivide.com/blog/setting-up-a-name-based-virtual-host-vhost/</pre>
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		</item>
		<item>
		<title>How to check Ubuntu Server Version in Terminal</title>
		<link>http://my.colorfulparty.com/2010/05/how-to-check-ubuntu-server-version-in-terminal/</link>
		<comments>http://my.colorfulparty.com/2010/05/how-to-check-ubuntu-server-version-in-terminal/#comments</comments>
		<pubDate>Mon, 24 May 2010 15:14:34 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[Code Snippet]]></category>
		<category><![CDATA[ubuntu]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=146</guid>
		<description><![CDATA[Here is what I found out how to check the version of Ubuntu Server. cat /etc/issue]]></description>
			<content:encoded><![CDATA[<p>Here is what I found out how to check the version of Ubuntu Server.</p>
<pre class="brush: bash;">
cat /etc/issue
</pre>
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		</item>
		<item>
		<title>Failure of RPS Game Project</title>
		<link>http://my.colorfulparty.com/2010/05/failure-of-rps-game-project/</link>
		<comments>http://my.colorfulparty.com/2010/05/failure-of-rps-game-project/#comments</comments>
		<pubDate>Sun, 23 May 2010 15:20:39 +0000</pubDate>
		<dc:creator>Devyn</dc:creator>
				<category><![CDATA[General Log]]></category>
		<category><![CDATA[COMET]]></category>
		<category><![CDATA[jQuery]]></category>
		<category><![CDATA[mysql]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[XMPP]]></category>

		<guid isPermaLink="false">http://my.colorfulparty.com/?p=119</guid>
		<description><![CDATA[Let me introduce my game first. What is RPS? RPS stands for Rock-Paper-Scissors. Yes RPS game but with social networking concept. In short, two players has 16 pieces including 4 rocks, 4 papers, 4 scissors, 3 bombs and 1 flag. Whoever got opponent&#8217;s flag will be the winner. During game play, rock beats scissors, scissors [...]]]></description>
			<content:encoded><![CDATA[<p><img width=530 src="http://my.colorfulparty.com/wp-content/uploads/2010/05/pieces.png" alt="RPS Game" /></p>
<p>Let me introduce my game first. What is RPS? RPS stands for Rock-Paper-Scissors. Yes RPS game but with social networking concept. In short, two players has 16 pieces including 4 rocks, 4 papers, 4 scissors, 3 bombs and 1 flag. Whoever got opponent&#8217;s flag will be the winner. During game play, rock beats scissors, scissors beats paper and paper beats rock. However, bomb will kill any item it encounters. That&#8217;s the brief of how RPS Game is evolved. In future dev, social activity will be included but I&#8217;m not going to cover it right now. So let&#8217;s forward to my title.</p>
<p>The project I&#8217;m expecting to be one of the most successful games in Facebook is started and developed. But after continuous development in 15 days, I found out it was a failure. Why?</p>
<p><span id="more-119"></span>Because the <strong>first</strong> reason is <strong>Purely used with PHP (Codeigniter), MySQl and Javascript (jQuery)</strong>. As far as I have done, there is no real-time connection between two players. Every movement is recorded in MySQL and another player is calling a PHP function with Ajax every 2 seconds to know whether his opponent has moved yet. That PHP function is querying whenever it&#8217;s called. Let&#8217;s think about 100 players are playing this game and 50 players are calling that PHP function to knows their opponent moves. The server will be querying 50 times every 2 seconds. How ridiculous process is that! I don&#8217;t have to explain to you anymore about performance, reliability and optimization.</p>
<p>The <strong>second</strong> reason is client side script code. I used Javascript and jQuery for rendering board, position calculation and movements just right under the browser. So what&#8217;s a big deal? Have you ever heard of FireBug in Mozilla? Of course you must and that&#8217;s the tool can be used to mess around my application. Why? Because I grab the position of surrounding pieces and calculate the free square. So when a user change the ID of a piece before he makes a move, my script cannot know and just get the ID and start calculation. You can even save that invalid ID and can expect as you hack.</p>
<p>The <strong>third</strong> reason is my problem and not concern with the language. As to admit the truth, I&#8217;ve never started working with OOP style coding. I really need to adopt my knowledge and idea to suit with OOP but I still needed experience. So I just used procedural style in both PHP and javascript and it became one of the reasons of failure. I&#8217;m really wondered that Javascript has such a very good OOP support but I failed. Most of my code look so confusing and DIY is far away then galaxy.</p>
<p>I can try to fix 3rd reason and even 2nd problem with Javascript. Get calculated position from Server and just render in client. It&#8217;s simple to implement but the 1st problem is a headache.</p>
<p><a href="http://stackoverflow.com/questions/603201/using-comet-with-php">PHP was not designed for this anyway</a> because of <a href="http://talks.php.net/show/lt2004-lamp/3">the share nothing model.</a> What should I do next? Is this the end? Wait! I just saw a dawn of light… <strong>Comet</strong>. Yes!</p>
<blockquote><p><a href="http://www.zeitoun.net/articles/comet_and_php/start">How to implement COMET with PHP</a></p>
<p>Comet is a programming technique that enables web servers to send data to the client without having any need for the client to request it. This technique will produce more responsive applications than classic AJAX. In classic AJAX applications, web browser (client) cannot be notified in real time that the server data model has changed. The user must create a request (for example by clicking on a link) or a periodic AJAX request must happen in order to get new data fro the server.</p>
<p><img width=480 src="http://my.colorfulparty.com/wp-content/uploads/2010/05/comet.png" alt="How to implement COMET with PHP" /></p></blockquote>
<p>However, COMET was not a solution either. It won&#8217;t be efficient if you intended for several thousands of online players. Comet Story <a href="http://www.demo.codesetter.com/comet-whiteboard-0">Part 1</a>, <a href="http://www.demo.codesetter.com/comet-whiteboard-1">Part 2</a> and <a href="http://www.demo.codesetter.com/comet-whiteboard-2">Part 3</a> is one of my inspiration that introduced the term XMPP which I hope to be my only one solution. I&#8217;ll be writing about XMPP that I know in up coming post. </p>
<p>Have a great day with full of sunshine <img src='http://my.colorfulparty.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
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